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My question is: how does one price animated commissions if 1. you still feel like a noob, 2. despite that it still takes a lot of time to make, 3. probably gonna be mostly line work ( or minimalistic basic coloring like that gradient in the second example )
>:I

The fastest way I'll improve on the whole animating stuff, is if I do it more often,, and how do I do it even more? Well including it as an option for commissions.
A commenter mentioned they'd be interested in getting a run-cycle for their creature for example,, and it would honestly be quite a fun challenge to try doing cycles for non-existent beings.

I'd guess that I could offer:
-running cycles (or walk cycles, any cycles really,,)
Run-cycle.3 by Remarin

-animated facial expressions stuff
Random.8 (Sad pup) by Remarin
-and maybe even more complex actions, random, maybe with camera changes, wthver you can thing of (ohhhboyohdear)
Random.7 (feat. Sasha) by Remarin

Taking in consideration that I'm still learning new stuff with nearly every new animation,, quality will vary probably but it'll hopefully, in the long run, be curving upward

-----

SOYEAH, what would you pay for some lines in motion drawn by someone who is basically guessing nearly every technical decision, but is willing to skip doing time limits or frame limits and just focus on making things look good??
((because my main objective is to get better at this stuff,, if I limit complexity and lenght right of the bat, there'll be less room for possible new/fun challenges))
  • Listening to: Zack Hemsey - Dont get in my way
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:iconcreamiest:
Creamiest Featured By Owner Mar 14, 2018  Student Photographer
;n; are these open..? i adore ur human icons aa
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:iconremarin:
Remarin Featured By Owner Mar 14, 2018  Student
Thank you! I'm currently still going through a list of old commissioners,, but I'm getting close to being done, so I might be able to re-open this month still nwn/
You'll see me posting an announcement journal before re-opening
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:iconcreamiest:
Creamiest Featured By Owner Mar 14, 2018  Student Photographer
aaa thank uu <3
Reply
:iconboneziproxy:
BoneziProxy Featured By Owner Feb 11, 2018  Hobbyist Digital Artist
Are these open? ^-^ I'd be interested in a colored animated head piece.
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:iconremarin:
Remarin Featured By Owner Feb 11, 2018  Student
Not yet! I'm currently still working through an old waiting list from last year, which I might be able to finish in the next month or two :0
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:iconboneziproxy:
BoneziProxy Featured By Owner Feb 11, 2018  Hobbyist Digital Artist
OwO Ooooo. I'll be sure to keep my eyes open then.
Reply
:icondeja-brew:
Deja-Brew Featured By Owner Aug 12, 2017  Professional General Artist
Now that you've done a couple of the faces, how much would ya price em?
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:iconremarin:
Remarin Featured By Owner Aug 12, 2017  Student
A couple? I've done one serious commission which took longer than a day, and two doggos with the simplest design possible, on which I didn't spend more than a handful of hours,,
Before being a 100% sure on how to price them, I want to first figure out how not to end up spending a whole day on lineart alone :'I I somehow need to keep the price proportional to the time/work I spend on them, while also taking into account that I'm still a noob,, so I definitely have to figure out how to reduce the time I require for them

With all that in mind,,- for now - I'll probably price them very individually with factors like complexity of character and complexity of movement playing major roles,, ranging from 20$ to 50$ for headshots (also dependant on wether you want it colored or not)
Reply
:iconsereida-arts:
Sereida-Arts Featured By Owner Jul 31, 2017  Student General Artist
I don't know that much about them, but in the jobs section I see they often charge by fps or by time of the animation, hope that helps :)
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:iconbelovedbeast:
BelovedBeast Featured By Owner Jul 30, 2017  Professional Digital Artist
blinks/nods/expressions (simple animations)
-20 for sm 200px and under
-50 for m 1000px under
-85 for Large 3000 px

fun/fight/fly (complex animation)
-50 sm
-85 m
-100 lg

+ extra for length
Reply
:iconprokyonidae:
prokyonidae Featured By Owner Jul 29, 2017  Hobbyist General Artist
I'd say stick to an hourly rate. If you think basing the commissions off that is too expensive because the quality vs time ratio is off, then maybe estimate the price based off the hours you'd need to make a commission type, round that number down to the nearest 50, 100, whatever number you think is best, and that's your base price per commission type. I don't know if that would work well for you but I hope it's a helpful idea :)

I agree with Renigaed too, a good hourly minimum is $15, I would never go below that unless the final price is some kind of discount or special sale (while still being sizable enough to make the time put into the commissions worth it).
Reply
:iconkagisnad:
Kagisnad Featured By Owner Jul 29, 2017
the golden per hour rule
Reply
:iconrenigaed:
Renigaed Featured By Owner Jul 29, 2017  Hobbyist Digital Artist
I'd suggest you do pricing by the hour. I'd say no less than $15 an hour. That's more than minimum wage here which is 11.25 so I think that would be a decent price.
Reply
:iconkat-chan666:
Kat-Chan666 Featured By Owner Jul 29, 2017   Traditional Artist
Check out NorthernRed they does animation commissions.
Reply
:icontempest-star:
Tempest-Star Featured By Owner Jul 29, 2017  Hobbyist Digital Artist
Animations take a while, so I'd recommend putting them at a decent but not ridiculous price. It depends on how long you take to animate though.
Reply
:iconakumanobaka:
AkumaNoBaka Featured By Owner Jul 29, 2017  Hobbyist General Artist
Maybe you price them after how many frames you need to do ;3
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:icondeja-brew:
Deja-Brew Featured By Owner Jul 29, 2017  Professional General Artist
I've seen people price by seconds of animation. $5 a second for sketch, $10 for lined, $20 for colored and shaded
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:iconremarin:
Remarin Featured By Owner Jul 29, 2017  Student
Yeeh but I have no idea how long my animations actually are,, and I can usually only check that after I'm already done 8I I wouldn't know how to plan the drawings around that(yet?)
That might be an option for future-me, once I actually know more of the technical stuff surrounding animation
Reply
:icondeja-brew:
Deja-Brew Featured By Owner Jul 29, 2017  Professional General Artist
Gotcha dude. Maybe by the hour then?
Reply
:iconlunardragoness:
LunarDragoness Featured By Owner Jul 29, 2017  Hobbyist General Artist
I like the idea of charging per-frame that some people have suggested, with copy-pasted frames not adding to the cost.
Since your sketchpages are listed for $20 on your comms journal and they typically have more than one image, I might go for about $5 per frame? If you start cleaning up the animations, then obviously that would increase the price.
Reply
:iconremarin:
Remarin Featured By Owner Jul 29, 2017  Student
I think I'm starting to like that idea as well,, tho I'm probably gonna start small, with maybe a sketch animation 2-4$ per frame depending on complexity of the character maybe?
Reply
:iconlunardragoness:
LunarDragoness Featured By Owner Jul 29, 2017  Hobbyist General Artist
That makes sense!
I'd be happy to order something once they officially open c: Your animations are gorgeous so far!
Reply
:iconticktocktimepiece:
TickTockTimepiece Featured By Owner Jul 29, 2017  Student General Artist
Depends. For short animations, I would charge by each unique frame (so repeated frames would not cost extra, as they can be copy/pasted), depending on either how long it takes you to make each frame, or how much effort you have to put into it (so obviously complex characters and designs being animated would cost more than a simple one). For longer animations like videos, most charge a flat rate per second the animation lasts!
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:icongingerbread-c:
Gingerbread-C Featured By Owner Jul 29, 2017  Hobbyist General Artist
I think that you should charge x amount for each frame. I'm not sure what your regular prices are for comms, but think of it as if you're doing a (sketch, colored sketch, flat colored lines) for each frame. Let's say that you charge $10 for a B/W fullbody sketch, your run cycle animation at 20 frames would be $200; /maybe/ at a small discount because the commissioner is buying sketches in bulk. 
I'd think that more action oriented animations with more poses n variations would cost more per frame?
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:iconremarin:
Remarin Featured By Owner Jul 29, 2017  Student
Hohh dang,, I'd be a bit overwhelmed since my highest priced commissions is still at 60$ (realistig bg fullbody character)
But yeah, a sketch page with ~5 sketches rough color is currently at 20$,, so I'd probably start with something like 5$ per frame, maybe even lower since I really do think there's tons I still need to get familiar with :I
The prices will most probably be altered accordingly once I feel that I've gotten more comfortable/stable/better with animation.
Reply
:icongingerbread-c:
Gingerbread-C Featured By Owner Jul 29, 2017  Hobbyist General Artist
Ah well that's more in-line with your current prices (sorry, wasn't sure how much you charged for sketches; just givin an example)! Price your work with what you're comfortable with until you get more at ease with animating, but definitely don't undercharge your work; Your animations are awesome!
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:iconremarin:
Remarin Featured By Owner Jul 29, 2017  Student
Thank you!!! I'm definitely having a lot of fun doing them (and no worries, I'm thinking the cost per frame would be best for these commissions so the example was plenty helpful :> )
Reply
:iconghoulchris:
ghoulchris Featured By Owner Jul 29, 2017  Professional Digital Artist
depending on detail/effort/length/etc i would say between 15 and 30 bucks? your animations are pretty darn detailed and smooth so dont price them too low! even if youre just starting, these animations shouldnt be sold under worth c:
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:iconzashadraws:
ZashaDraws Featured By Owner Jul 29, 2017  Hobbyist Digital Artist
The way I'd probably do it is:
For running cycles and emotional stuff. Maybe around 5-8 dollars an hour? You did mention that it was probably going to be mostly line work. If it gets more complicated, like angles, colors, and such, add a few dollars onto it.

If it takes you like two hours to do an animation and not how long I think it takes. Then like 15-20 dollars an hour.




Idk though, maybe I'm pricing these too cheap? Because I'm imagining what I'd do and I have a lot of self-doubt with my art.
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:iconlumidoge:
LumiDoge Featured By Owner Jul 29, 2017  Student Digital Artist
If i were you i'd take a full image prize on an easy short animation and maybe twice or three times that price for a longer animation. And a higher price for an animation with bg. You are basically drawing a lot of pictures for one person after all.
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:iconcorvidvolk:
CorvidVolk Featured By Owner Jul 29, 2017  Student Digital Artist
You could start at 800/900 points (or $8/$9) for really simple things that you're confident you can do, then go up by 400/500 (or $4/$5) when you're commissioned to do something you consider more difficult, and go up by how challenging you think it could be.
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:iconremarin:
Remarin Featured By Owner Jul 29, 2017  Student
Well, the only problem there would be that my lowest normal commission is currently at 15$ with a clean lineart. Then 20$ for a sketch page with around +/- 5 sketches. Both wouldn't take me longer than maybe an hour to make,, while on the other hand I could sit an entire afternoon on an animation.
:I
Plus I dont know yet what is simpler/more challenging for me, other than the obvious,, like expressions-changes vs. fight scene
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:iconcorvidvolk:
CorvidVolk Featured By Owner Jul 29, 2017  Student Digital Artist
Then you can raise the price to around $20 or $22. I think that the more time it takes for you to finish it, the higher the price should be.
Reply
:iconwoshiwoosh:
Woshiwoosh Featured By Owner Jul 29, 2017  Student Digital Artist
Facial expressions
$26+ dependings on how long it takes and the character design?

Idk about the others :,0, just price it depending on how long it takes and stuff? Idk- hopefully this helped in some way
Reply
:iconremarin:
Remarin Featured By Owner Jul 29, 2017  Student
I'll probably need to add to the sum if the character has lots of fancy stuff,, yeah 8I
And I'm a bit hesitant to price depending on what time it takes,, since I'm still not sure what takes me longer :I I'll probably get a much better idea of how I'll manage once I've gotten the first couple animated commissions
Reply
:iconwoshiwoosh:
Woshiwoosh Featured By Owner Jul 29, 2017  Student Digital Artist
yeah
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